New World has six main expeditions that offer intriguing rewards, such as XP, equipment, and new world amazon coins. Each expedition will tell its own story and be a unique experience.
Starstone Barrows is one of them. It’s a long dungeon with plenty of room for error. In order to help you on your way, this guide will provide you with tips and tricks on how to complete the Starstone Barrows expedition in New World.
The Starstone Barrow entrance is in Everfall, southeast of the Everfall Settlement and north of the Amrine Excavation location. To unlock Starstone Barrow, complete the researcher’s request quest, then speak with William Heron in Everfall. He gives you a new quest chain, during which you’ll complete another Amrine Excavation. Once you’ve finished these and reach level 33, he offers you the Starstone of Shattering quest that leads to the Starstone Barrows.
Each time you want to run Starstone Barrow, you need to use a Starstone tuning orb. You will get one free Starstone tuning orb from William Heron’s quest chain, but after this, you must craft the tuning orb yourself.
Starstone Barrows requires the participation of three to five players, just like any other expedition. This means that you will need at least one tank, one healer, and one DPS character to complete the dungeon successfully.
The expedition drops you in the Ancient Halls with few immediate threats. Continue forward, and you come across your first mobs of Javeliners, Warriors, and Shieldmen. It’s usually easiest to defeat them in that order. Ranged enemies deal heavy damage if left unchecked, and tank foes require a concentrated effort from more than one of your party members.
Starstone’s layout can be a bit confusing at first because there is some backtracking, and there are a lot of lasers. Outside of the laser room, lasers are there to tell you not to go that way and should never be bypassed, except with the laser protector. If you get lost, check your map for the location of your next objective and head towards it.
While Starstone only has one true boss (Greundgul), the expedition has many mini-bosses. These mini-bosses are slightly tougher versions of the normal skeletons you face in the expedition. Also, Skeleton mini-bosses drop a bone; loot them all to be awarded 6,760 XP upon completing the quest with Barkimedes. This repeatable is okay.
Starstone Barrows Greundgul, this boss starts off as a pile of bones on the ground and, once engaged, will spin together into a fierce sword-wielding skeleton. This boss has two phases and, once its first health bar is depleted, it will collapse to the ground and then reform again with an ability. Grendgul adds a deadly leaping slash attack that generates a shockwave when she reaches half health. She can use this up to five times in a row, but careful dodging — and good healing — should keep you alive. Greundgul is weak to lightning but resistant to fire. Defeating her ends the expedition and gets you 99 new world Gold coins, 1,350 XP, and 540 Weapon Mastery. In addition, don’t forget to pick your loot up on the way out.
That is all you need to know about New World Starstone Barrows Expedition. Try it yourself now!